There are many media one can use for the creation of imagery, such as pencil, water colour and a variety of computer applications. Here you can find illustrations of objects created with 3D software such as Cinema4D and ZBrush. These can be animated into motion graphics, presented in Sketchfab or printed with the help of 3D printers..
Here you can see a Sketchfab model of a Eukaryotic Cell. This model has been done in Zbrush and Cinema4D.
This animation illustrates the research "A forensic taphonomic study of the effects of decomposition on human remains for forensic and archaeological applications" of bio-archaeologists Dr. Hayley L. Mickleburgh. Affiliated with Leiden University, she has conducted research at Texas State University. For any questions regarding the research outcome and scientific data we would like to redirect you to Dr. Hayley L. Mickleburgh.
The animation has been created as part of the MA thesis "Corpse in the Copse - Human taphonomy and disarticulation of the skeleton in 2D and 3D for archaeological applications" by Sarah Gluschitz for the degree of Master in Arts in Scientific Illustration. It has been published by the Masters of Scientific Illustration program affiliated with ZUYD University and Maastricht University.
Renders of my animation for my thesis project Corpse in the copse - human taphonomy and disarticulation of the skeleton in 2D and 3D for archaeological applications. Please feel free to request a digital copy of my thesis.
For details please contact me: Sarah@Gluschitz.de